

The tougher mode adds modifiers that take away your radar and make you more susceptible to getting clawed to death, and limits your Power level to make all the enemies you fight that much stronger. You can play the entire campaign on the classic difficulty, but if you want to push yourself, there's also the Legendary difficulty. This problem highlights one of the best things about The Witch Queen. In cases like that, it hardly feels like you just saved the solar system. You might go up against a skyscraper-sized Hive worm god, but you thrash it on your own after about 10 minutes of fighting.

Over the years, Bungie's games have always made story campaigns some of their more approachable content for casual players, whether alone or with a group, and because of this, they tend to be too easy. One of the problems with the story campaigns in Destiny and Destiny 2 is that they always talk about their villains as grandiose, high-stakes threats, but they rarely are.
